AC
14
Initiative
+4 (14)
HP
18
(4d8)
Speed
30 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 10 | +0 | +0 |
| DEX | 15 | +2 | +2 |
| CON | 11 | +0 | +0 |
| Mod | Save | ||
|---|---|---|---|
| INT | 12 | +1 | +1 |
| WIS | 14 | +2 | +2 |
| CHA | 10 | +0 | +0 |
Skills
Perception +6, Religion +5, Stealth +6
Gear
Hand Crossbow, Holy Symbol, Shortsword
Senses
Passive Perception 16
Languages
Common, Sphinx, Thieves' Cant
CR
1/2 (XP 100; PB +2)
Actions
Shortsword. Melee Weapon Attack: +4 to hit, range 5 ft. Hit: 5 (1d6 + 2) Slashing damage plus 1 Radiant damage, or 9 (2d6 + 2) Slashing damage plus 2 Radiant damage if the attack was made with Advantage.
Hand Crossbow. Ranged Attack Roll: +4, range 30/120 ft. Hit: 5 (1d6 + 2) Piercing damage plus 1 Radiant damage, or 9 (2d6 + 2) Piercing damage plus 2 Radiant if the attack was made with Advantage.
Spellcasting. The initiate casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 12):
At Will: Guidance, Light, Thaumaturgy
1/Day Each: Charm Person, Command, Disguise Self
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
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7/23/2021 3:48:02 AM
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2
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0
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7/25/2021 4:02:54 PM
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3
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0
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7/18/2025 8:36:05 PM
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9
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2
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7/18/2025 9:06:49 PM
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11
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0
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7/18/2025 9:17:23 PM
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13
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0
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7/20/2025 1:26:08 AM
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13
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0
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7/22/2025 4:06:44 PM
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14
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1
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7/22/2025 4:08:48 PM
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16
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1
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Coming Soon
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