Medium or Small Humanoid (Cleric), Neutral
AC 14    Initiative +4 (14)
HP 18 (4d8)
Speed 30 ft.
Mod Save
STR 10 +0 +0
DEX 15 +2 +2
CON 11 +0 +0
Mod Save
INT 12 +1 +1
WIS 14 +2 +2
CHA 10 +0 +0
Skills Perception +6, Religion +5, Stealth +6
Senses Passive Perception 16
Languages Common, Sphinx, Thieves' Cant
CR 1/2 (XP 100; PB +2)
Actions

Shortsword. Melee Weapon Attack: +4 to hit, range 5 ft. Hit: 5 (1d6 + 2) Slashing damage plus 1 Radiant damage, or 9 (2d6 + 2) Slashing damage plus 2 Radiant damage if the attack was made with Advantage.

Hand Crossbow. Ranged Attack Roll: +4, range 30/120 ft. Hit: 5 (1d6 + 2) Piercing damage plus 1 Radiant damage, or 9 (2d6 + 2) Piercing damage plus 2 Radiant if the attack was made with Advantage.

Spellcasting. The initiate casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 12):

At Will: Guidance, Light, Thaumaturgy
1/Day Each: Charm Person, Command, Disguise Self

Bonus Actions

Trickster's Blessing. The initiate targets a willing creature it can see within 30 feet. The creature gains Advantage on Dexterity (Stealth) checks until it finishes a Long Rest or the initiate uses this Bonus Action again.

Previous Versions

Name Date Modified Views Adds Version Actions
7/23/2021 3:48:02 AM
2
0
--
Coming Soon
7/25/2021 4:02:54 PM
3
0
--
Coming Soon
7/18/2025 8:36:05 PM
9
2
--
Coming Soon
7/18/2025 9:06:49 PM
11
0
--
Coming Soon
7/18/2025 9:17:23 PM
13
0
--
Coming Soon
7/20/2025 1:26:08 AM
13
0
--
Coming Soon
7/22/2025 4:06:44 PM
14
1
--
Coming Soon
7/22/2025 4:08:48 PM
16
1
--
Coming Soon

Habitat: Any

Golden_Pug

Comments

Posts Quoted:
Reply
Clear All Quotes