Tiny Fey, Neutral Good
Armor Class 16 Leather Armor
Hit Points 2 (1d4)
Speed 10 ft., Fly 40 ft.
STR
2 (-4)
DEX
20 (+5)
CON
10 (+0)
INT
11 (+0)
WIS
15 (+2)
CHA
12 (+1)
Skills Perception +4, Stealth +7, Survival +4
Senses Passive Perception 14
Languages Sylvan
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Innate Spellcasting. The aziza's innate spellcasting ability is Wisdom (spell save DC 12). It can innately cast the following spells, requiring only darts as a component:

At will: hunter's mark

3/day each: ensnaring strike, goodberry, hail of thorns, jump, longstrider, snare

1/day each: barkskin, conjure barrage, plant growth, spike growth, tree stride

Actions

Dart. Ranged Weapon Attack: +7 to hit, range 20/60 ft., one target. Hit: 1 piercing damage.

Invisibility. The aziza magically turns invisible until it attacks or casts a spell, or until its concentration ends (as if concentrating on a spell). Any equipment the aziza wears or carries is invisible with it.

Description

Even smaller than their pixie relatives, azizas are tiny fey hunters that resemble pixies with gossamer wings like those of butterflies, but with a darker complexion and more patterned wings. Skilled trackers and naturalists, they like to stalk hunters as they stalk their prey. If they deem the hunter worthy, they may bestow them with a boon or join in on their hunt. Hunters who are disrespectful or reckless, may find their hunt hindered by snares and darts.

Habitat: Forest

Steedling

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