Tiny unknown (Spirit), Neutral Evil
AC 14 Natural armor    Initiative +2 (12)
HP 2 (1d4)
Speed 40 ft., Climb 40 ft.
Mod Save
STR 3 −4 −4
DEX 15 +2 +4
CON 10 +0 +0
Mod Save
INT 3 −4 −4
WIS 12 +1 +1
CHA 7 −2 −2
Skills Perception +3, Stealth +4
Senses Darkvision 60 ft.; Passive Perception 13
Languages None
CR 0 (XP 10; PB +2)
Traits

Jumper. The Armandjin's jump distance is determined using its Dexterity rather than its Strength.

Keen Smell. The Armandjin has advantage on Wisdom (Perception) checks that rely on smell.

Guide. The Armandjin guides adventurers to treasure for a piece of chicken cut into small bite-sized pieces. (1d4 chance that the Armandjin the adventurers follows for more chicken.)

chance
Actions

Scratch. Melee Attack Roll: +4, reach 5 ft. Hit: 2d8 Slashing damage. Ignores all immunity's.

Habitat: Any

Regjit

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