Medium Beast, Unaligned
Armor Class 13 (Amber Shell)
Hit Points 21 (3d8 + 9)
Speed 10 ft., Fly 30 ft.
STR
14 (+2)
DEX
7 (-2)
CON
16 (+3)
INT
1 (-5)
WIS
10 (+0)
CHA
3 (-4)
Damage Vulnerabilities Bludgeoning
Damage Resistances Acid, Lightning
Condition Immunities Petrified
Senses Passive Perception 10
Languages --
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Ambar Shell: The amber on the outside of the Ambar Cased Giant Wasp shields it from enemies, however it stops it from flying. while with half hp or more (10hp or more) the Ambar Cased Giant Wasp has its flying speed reduced to 0.

Elemental Nature: The Ambar Cased Giant Wasp is considered both an elemental and beast for effects that call for either creature type.

Actions

Amber Sting. Melee Weapon Attack+4 to hit, reach 5 ft., one creature. Hit: 1d6 + 2 piercing damage, and the target must make a DC 12 Constitution saving throw, taking 1d6 poison + 1d6 acid damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stabelized however it becomes petrefied under a thin layer of amber.

Previous Versions

Name Date Modified Views Adds Version Actions
7/22/2025 9:20:02 PM
8
1
--
Coming Soon

Monster Tags: Misc Creature

Habitat: ForestGrasslandHill

Corpse_on_the_Trone

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