Medium Or Small Ooze
Armor Class 1 no armor
Hit Points 5 (4d4)
Speed 10 ft.
STR
2 (-4)
DEX
2 (-4)
CON
2 (-4)
INT
2 (-4)
WIS
2 (-4)
CHA
2 (-4)
Senses Passive Perception 1
Languages --
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Traits

Trait Name. Jump

The Chu-Chu attacks while moving 10 feet

Actions

Action Name. Jump

Action Melee Attack. Melee attack: 5# to hit, reach 10 ft., 3 targets. Hit: 3 Blunt damage.

Bonus Actions

Bonus Action Name. Super Jump can jump extra 15 feet

Reactions

Reaction Name. blow up, does 1 damage upon defeat

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Mythic Action Name. Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

An ooze that jump attacks

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Habitat: CoastalForestGrasslandHillSwampUrban

llafleur888

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