Armor Class
18
Natural Armour
Hit Points
58
(6d10 + 24)
Speed
40 ft.
STR
16
(+3)
DEX
11
(+0)
CON
18
(+4)
INT
14
(+2)
WIS
9
(-1)
CHA
9
(-1)
Saving Throws
CON +6
Skills
Athletics +5
Damage Vulnerabilities
Acid
Damage Immunities
Poison, Psychic
Condition Immunities
Exhaustion, Petrified, Poisoned, Unconscious
Senses
Tremorsense 15 ft, Passive Perception 9
Languages
Telepathy 120 ft
Challenge
2 (450 XP)
Proficiency Bonus
+2
Traits
Unsual Nature. Aeus doesn’t require air, food, drink, or sleep.
Connected purpose. While Ire is alive, Aeus adds their Intelligence to all attacks and damage rolls.
Actions
Multiattack. Aeus makes two melee or ranged attacks.
Fist. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 8 (1d8 + 3) Bludgeoning damage.
Railgun. Ranged Weapon Attack: +4 to hit, range 20/80 ft., 1 target. hit: 8 (1d10 + 2) Force damage.
Reactions
Deflect Attack. The defender imposes disadvantage on the attack roll of one creature it can see that is within 5 feet of it, provided the attack roll is against Ire.
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