Large Construct, Typically Neutral
Armor Class 18 Natural Armour
Hit Points 58 (6d10 + 24)
Speed 40 ft.
STR
16 (+3)
DEX
11 (+0)
CON
18 (+4)
INT
14 (+2)
WIS
9 (-1)
CHA
9 (-1)
Saving Throws CON +6
Skills Athletics +5
Damage Vulnerabilities Acid
Damage Immunities Poison, Psychic
Condition Immunities Exhaustion, Petrified, Poisoned, Unconscious
Senses Tremorsense 15 ft, Passive Perception 9
Languages Telepathy 120 ft
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Unsual Nature. Aeus doesn’t require air, food, drink, or sleep.

Connected purposeWhile Ire is alive, Aeus adds their Intelligence to all attacks and damage rolls.

Actions

Multiattack. Aeus makes two melee or ranged attacks.

Fist. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 8 (1d8 + 3) Bludgeoning damage.

Railgun. Ranged Weapon Attack: +4 to hit, range 20/80 ft., 1 target. hit: 8 (1d10 + 2) Force damage.

Reactions

Deflect Attack. The defender imposes disadvantage on the attack roll of one creature it can see that is within 5 feet of it, provided the attack roll is against Ire.

lelol_barbarian64

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