AC
9
Initiative
−1 (9)
HP
6
(2d6)
Speed
15 ft., Climb 15 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 9 | −1 | −1 |
| DEX | 8 | −1 | −1 |
| CON | 6 | −2 | −2 |
| Mod | Save | ||
|---|---|---|---|
| INT | 3 | −4 | −4 |
| WIS | 8 | −1 | −1 |
| CHA | 3 | −4 | −4 |
Resistances
Poison
Senses
Blindsight 15 ft.; Passive Perception 8
Languages
None
CR
1/8 (XP 25; PB +2)
Traits
Alea'Que Climb. The alea'que can climb difficult surfaces, including along ceilings, without needing to make an ability check.
Web Walker. The alea'que ignores movement restrictions caused by webs, and the alea'que knows the location of any other creature in contact with the same web.
Actions
Claw. Melee Attack Roll: +3, reach 5 ft. Hit: 2 (1d4 - 1) Bludgeoning damage plus 2 (1d4) Poison damage.
Description
Alea'queling's are the freshly born Alea'que's after the death of a Queling.
Comments