Medium Dragon, Chaotic Evil
Armor Class 17 (natural armor)
Hit Points 75 (10d8 + 30)
Speed 30 ft., Climb 30 ft.
STR
19 (+4)
DEX
10 (+0)
CON
17 (+3)
INT
12 (+1)
WIS
11 (+0)
CHA
15 (+2)
Saving Throws DEX +2, CON +5, WIS +2, CHA +4
Skills Perception +4, Stealth +2
Damage Immunities Fire
Senses Blindsight 10 ft., Darkvision 60 ft., Passive Perception 14
Languages Draconic
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Retributive Scales. The scales of the Blood Drake shift and react to assault, lashing out like blades of liquid metal. A creature that touches the drake or hits it with a melee attack while within 5 feet of it takes 3 (1d6) Slashing damage.

Actions

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) piercing damage plus 3 (1d6) necrotic damage.

Sanguine Consumption (Recharge 5–6). The drake inhales, absorbing the life force of creatures in a 15-foot cone. Each creature in that area must make a DC 13 Dexterity saving throw, taking 17 (5d6) necrotic damage on a failed save, or half as much damage on a successful one. When the Drake deals necrotic damage in this way, it regains hit points equal to the necrotic damage dealt.

Description

The Blood Drake is a wingless type of dragon birthed when a red dragon egg is submerged in the blood of a fallen god. The resulting Drake is fierce and conniving as it hunts for prey to absorb the life from.

KingIan88

Comments

Posts Quoted:
Reply
Clear All Quotes