AC
18
Initiative
+3 (13)
HP
70
(1d4 + 1)
Speed
30 ft., Swim 20 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 14 | +2 | +2 |
| DEX | 13 | +1 | +1 |
| CON | 18 | +4 | +4 |
| Mod | Save | ||
|---|---|---|---|
| INT | 4 | −3 | −3 |
| WIS | 4 | −3 | −3 |
| CHA | 4 | −3 | −3 |
Skills
Stealth +2
Senses
Blindsight 30 ft.; Passive Perception 30
Languages
None
CR
8 (XP 3,900; PB +3)
Traits
A metal automaton of a humanoid crab, left behind by the CRG
Immune to any effects that would alter perception or self-choices, it only follows it's programming
Actions
Metal Claw. Melee Attack Roll: +6, reach 5 ft. Hit: 3d6 Bludgeoning damage.
Comments