AC
14
scale mail
Initiative
+0 (10)
HP
98
(13d8 + 39)
Speed
30 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 18 | +4 | +8 |
| DEX | 10 | +0 | +0 |
| CON | 16 | +3 | +7 |
| Mod | Save | ||
|---|---|---|---|
| INT | 6 | −2 | −2 |
| WIS | 14 | +2 | +2 |
| CHA | 6 | −2 | −2 |
Skills
Athletics +6
Gear
Longsword
Senses
Blindsight 10ft, Darkvision 60ft; Passive Perception 12
Languages
Grunts and a primitive form of telepathy out to 60ft
CR
3 (XP 700; PB +2)
Actions
Multiattack: The wargal makes 2 longsword attacks
Longsword. Melee Weapon Attack: +7 to hit, reach 5ft., one target. Hit: 9 (1d8 + 4) slashing damage.
Legendary Actions
Mythic Actions
Description
A wargal is a humanoid that is a cross between an ape and a bear. they are very primitive but can be controlled by a much stronger mind. they have been used a couple times to attempt to conquer araluen, but it has always ended with their master dying and them being set free to go back to the mountains of rain and night.
Comments