Tiny Undead, Unaligned
AC 12    Initiative +2 (12)
HP 3 (1d4)
Speed 30 ft., climb 30 ft.
Mod Save
STR 3 -4 -4
DEX 15 +2 +2
CON 10 +0 +0
Mod Save
INT 3 -4 -4
WIS 12 +1 +1
CHA 4 -3 -3
Vulnerabilities Piercing, Radiant
Resistances Bludgeoning, Necrotic
Immunities Poison; Exhaustion, Poisoned
Senses Blindsight 30, Passive Perception 13
Languages --
CR 1/8 (XP 25; PB +2)
Traits

Undead Fortitude. If damage reduces the zombie bug to 0 Hit Points, it makes a Constitution saving throw (DC 5 plus the damage taken) unless the damage is Radiant or from a Critical Hit. On a successful save, the zombie bug drops to 1 Hit Point instead.

Actions

Mandibles. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1 slashing damage.

Cloud of Dust. On its first turn in combat or when it is reduced to 0 hit points, the zombie bug expels a cloud of dust that acts as dust of sneezing and choking

Monster Tags: undeadshadow fey

Habitat: ForestUrban

Lackjaw

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