Medium Undead, Chaotic Good
Armor Class 13 None
Hit Points 58 (9d8 + 18)
Speed 0 ft., Fly 40 ft. (hover)
STR
8 (-1)
DEX
16 (+3)
CON
14 (+2)
INT
11 (+0)
WIS
13 (+1)
CHA
15 (+2)
Skills Perception +5, Survival +3
Damage Resistances Acid, Cold, Fire, Lightning; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Necrotic, Poison
Senses Darkvision 60 ft., Passive Perception 15
Languages Any language it knew in life
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Archer's Eye (3/Day). As a bonus action, the ghost can add 1d8 to its next attack or damage roll with a longbow or shortbow.

Incorporeal Movement. The ghost can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.

Actions

Multiattack The ghost makes two attacks with its longbow.

Shortsword. Melee Weapon Attack: +5 to hit, reach 5ft., one target. Hit 6 (1d6 + 3) necrotic damage.

Longbow. Ranged Weapon Attack: +5 to hit, reach 150/600 ft., one target. Hit 7 (1d8 + 3) necrotic damage.

Monster Tags: undead

Pacboy94