| Mod | Save | ||
|---|---|---|---|
| STR | 22 | +6 | +6 |
| DEX | 12 | +1 | +1 |
| CON | 18 | +4 | +4 |
| Mod | Save | ||
|---|---|---|---|
| INT | 2 | −4 | −4 |
| WIS | 13 | +1 | +1 |
| CHA | 7 | −2 | −2 |
Keen Smell. The bear has advantage on Wisdom (Perception) checks that rely on smell.
Strong Build. The bear has advantage on saving throws against attacks that would push it or knock it prone.
Mauling Charge. If the bear moves at least 20 feet straight toward a target and then hits it with its bite on the same turn, the target takes an extra 9 (2d8) piercing damage. If the target is a creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.
Multiattack. The bear makes two attacks: one with its bite and one with its claws.
Bite. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 15 (2d8 + 6) piercing damage.
Claws. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 17 (3d6 + 6) slashing damage.
Maul. Melee Weapon Attack: +9 to hit, reach 5 ft., one prone target. Hit: 15 (2d8 + 6) piercing damage.
Description
The Dire Bear, an ancient and colossal species of bear, stands as a towering embodiment of primal strength and ferocity. Possessing immense size and formidable power, this apex predator is distinguished by its hulking frame, covered in a dense coat of fur that ranges from earthy browns to inky blacks. With fearsome claws capable of rending flesh and bone, the Dire Bear is an icon of wilderness dominance, often prowling dense forests and remote mountain ranges in search of prey. It commands both respect and dread, a living relic of an age when the natural world reigned supreme.
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