Medium Beast, Any Alignment
AC 12    Initiative +3 (13)
HP 23 (5d8)
Speed 50 ft.
Mod Save
STR 13 +1 +1
DEX 15 +2 +2
CON 14 +2 +2
Mod Save
INT 9 -1 -1
WIS 17 +3 +5
CHA 12 +1 +1
Skills Perception +3, Stealth +4
Vulnerabilities Acid, Bludgeoning, Radiant
Immunities Psychic, Thunder; Frightened
Senses Darkvision 60 ft., Passive Perception 16
Languages --
CR 1/4 (XP 50; PB +2)
Traits

Danger sense. Absol can sense Natural disasters and other forms of danger, it gains a plus 3 to initiative. 

Mean Look. Absol can choose one creature to glare at that it can see, that creature must succeed on a dc15 wisdom saving throw or suffer the effects of the frightened condition

Actions

Multiattack. The Absol makes two Slash attacks. It can replace one attack with a use of Dark Pulse.

Dark Pulse. Absol emits a beam of dark energy. This attack deals 1d6 necrotic damage (dark type damage)

Slash. Absol emits and throws a blade of dark energy from his horn. This attack deals 1d4 +1 necrotic damage (dark type damage)

 

Bonus Actions

Dash. Absols movement doubles for the rest of it's turn

 

Reactions

Dodge. Absol can dodge one attack an enemy makes once per short rest.

Monster Tags: beast companion

Habitat: Mountain

AerrinBlackwood

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