Medium Beast, Lawful Neutral
AC 14    Initiative +3 (13)
HP 68 (8d10 + 12)
Speed 40 ft.
Mod Save
STR 19 +4 +4
DEX 16 +3 +5
CON 17 +3 +5
Mod Save
INT 9 −1 +1
WIS 14 +2 +2
CHA 12 +1 +1
Skills Arcana +3, Perception +4, Stealth +5
Immunities Lightning; Paralyzed
Senses Passive Perception 13
Languages Common (via magical mishap)
CR 3 (XP 700; PB +2)
Traits

Keen Senses. Bolt has advantage on Perception checks that rely on hearing or smell.

Pack Tactics. Bolt has advantage on attack rolls if at least one of Bolt's allies is within 5ft of the creature and the ally isn't Incapacitated.

Lightning Rod. Whenever Bolt is subjected to Lightning damage, he regains a number of Hit Points equal to the Lightning damage dealt.

Charge-Back(Mythic Trait; Recharges after 1 week). If Bolt is reduced to 0 hit points, he doesn't die or fall unconscious. Instead, he becomes enveloped with red dancing electricity, regaining 68hp, and a use of his Lightning Breath. 

Sparking Body(Mythic Trait). If Bolt is grappled or hit by a melee attack, The attacker takes 1d12 lightning damage.

Actions

Bite. Melee Attack Roll: +5, reach 5ft. 1d10+3 Piercing damage. The target roles a DC13 strength save or be knocked prone.

Lightning Breath (Recharge 5–6). Bolt exhales lightning in a 30-­foot line that's 5 feet wide. Each creature in that line must make a DC12 DEX save, taking 3d10 lightning damage on a failed save, or half as much on a successful one.

Reactions

Static Protection. When an ally within 10ft of Bolt is subjected to Lightning damage. The target changes to Bolt.

Mythic Actions

High Volts(1/day). As a bonus action, Bolt lights his maw with vibrant yellow sparks. Until the end of his turn. The creature it hits must make a constitution saving throw(DC12) or be paralyzed till the end of their next turn

Alpha's Rule (3/day). As a bonus action, Bolt shouts out encouragement to a creature within 30ft. They gain advantage on their next saving throw or attack roll until the end of their next turn.

Speed Blitz (1/day). Bolt's movement speed is double's for 1 minute, his movement doesn’t provoke opportunity attacks.

Description

Bolt is a dire wolf awakened by a wild magic surge. He and his friend run a wolf pack of similarly wild magic affected wolves. Bolt was surged with electricity when he was awakened, and with his new intelligence, he learned to harness it. Bolt is a confident leader, keeping his equal Flame at bay while encouraging his pack to do the best they can.

Previous Versions

Name Date Modified Views Adds Version Actions
8/1/2025 6:46:02 PM
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2
2
Coming Soon

Monster Tags: Misc Creature

Habitat: ForestHillMountain

Dawn_37

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