Multi-Attack. Chort can make two claw attacks or a claw and a bite attack.
Claw. Melee Weapon Attack: +5 to hit, reach 8 ft., one target. Hit: 8 (3d6 + 2) slashing damage.
Bite. Melee Weapon Attack: +5 to hit, reach 8 ft., one target. Hit: 10 (1d6 + 2) piercing damage.
Charge. Melee Weapon Attack: +8 to hit, reach 20 ft straight line., AOE target. Any creature in the line of attack must make a Dex 10 save or take 20 (2d10 + 5) bludgeoning damage.
Description
Chorts are smaller than fiends, true. But still big enough to kill.
– Agnes Thistle, herbalist
Chorts are the somewhat smaller kin of fiends Yet any adventurer who thinks their diminutive stature means they present no danger commits a grave error – the kind that can end his career permanently. The key to identifying chort from a fiend, is usually the horns, fiends have antlers like a great stag, chorts have horns like a great ram.These denizens of dark and ancient woods are some of the most dangerous monsters known to man. The arrival of a chort in a region is devastating as they will destroy farmsteads in search of an easy meal, devouring anything that can be devoured, such as cabbage, if such is available, but also extending to poultry, pork, beef, horses, the family dog and then the family itself. Chorts fight with little finesse, running straight towards their opponent and trying to knock them to the ground with the force of their charge. After downing their foe they bite, kick and strike with their claw-tipped paws. Due to their size and four-legged posture, they are mostly unperturbed by force, and the regenerative powers of their body allow any wounds they receive to heal at a rapid pace.
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