| Mod | Save | ||
|---|---|---|---|
| STR | 13 | +1 | +1 |
| DEX | 15 | +2 | +2 |
| CON | 15 | +2 | +2 |
| Mod | Save | ||
|---|---|---|---|
| INT | 2 | −4 | −4 |
| WIS | 10 | +0 | +0 |
| CHA | 6 | −2 | −2 |
Magic Resistance. The Crystal Ghoul has advantage on saving throws against spells and other magical effects.
Parasitic Crystal. A humanoid slain by a melee attack from the crystal aberrant revives as a crystal aberrant on its next turn as the living crystal consumes the corpse
Crystalline Hide. If the crystal aberrant takes more than 10 damage in a single attack or spell, their body hardens giving them a bonus +1 AC and +1 to damage rolls but reducing their speed by 5 feet. This ability can stack. If the crystal aberrant reaches 0 speed and each time it goes below 0 speed, they are rendered incapacitated until they succeed a DC 14 Strength saving throw at the start of their turn.
Crystal Shard Burst— On death, explode in a 30 ft. radius, dealing 3d6 piercing + 3d6 psychic (DC17 Dex save for half).
Multiattack. The ghoul makes two Bite attacks or two Claw attacks.
Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage plus 3 (1d6) Necrotic damage.
Claw. Melee Attack Roll: +4, reach 5 ft. Hit: 4 (1d4 + 2) Slashing damage. If the target is a creature that isn’t an Undead or elf, it is subjected to the following effect. Constitution Saving Throw: DC 10. Failure: The target has the Paralyzed condition until the end of its next turn.
Crystal Dart. Ranged Spell Attack: +5 to hit, range 30 ft., one target. Hit: 7 (1d10 + 2) force damage, and one of the following effects occurs(roll 1d4)
- Amethyst. The Crystal Ghoul expellees all of its shards any creature that not undead in a 30 feet of it must succeed on a DC 13 Dexterity saving throw or take 1d10+Current AC slashing damage or half on save.
- Emerald. The target must roll a d4 and subtract the number rolled from the next attack roll it makes before the start of Crystal Ghoul's next turn.
- Sapphire. The target must succeed on a DC 13 Strength saving throw or be pushed horizontally up to 10 feet away from the Crystal Ghoul and be knocked prone.
- Topaz. The target must succeed on a DC 13 Constitution saving throw or be poisoned until the start of the Crystal Ghoul’s next turn.
Description
A person who has been corrupted by the Crystal plague and turned to an undead creature.
Previous Versions
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7/12/2025 1:02:10 AM
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7/12/2025 1:08:43 AM
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1.5
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8/3/2025 9:20:37 PM
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1
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Coming Soon
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