AC
8
Natural Armor
Initiative
+4 (14)
HP
80
(10d8 + 20)
Speed
40 ft., Burrow 20 ft., Fly 80 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 16 | +3 | +3 |
| DEX | 18 | +4 | +7 |
| CON | 10 | +0 | +3 |
| Mod | Save | ||
|---|---|---|---|
| INT | 14 | +2 | +2 |
| WIS | 14 | +2 | +2 |
| CHA | 8 | −1 | −1 |
Skills
Perception +9, Stealth +4
Vulnerabilities
Piercing
Resistances
Necrotic
Senses
Blindsight 30 ft., Darkvision 120 ft.; Passive Perception 18
Languages
Common, Draconic
CR
8 (XP 3,900; PB +3)
Traits
Bone Fusion. the Boneknapper after using Bone Mold has the AC increase until the bone falls off in 2d4 weeks
Actions
Multiattack. The dragon makes two Rend attacks.
Rend. Melee Attack Roll: +7, reach 10 ft. Hit: 12 (2d6 + 3) Slashing damage plus 3 (1d10) Lightning damage.
Lightning Breath (Recharge 5–6). Dexterity Saving Throw: DC 16, each creature in a 50-foot-long, 5-foot-wide Line. Failure: 55 (6d10) Lightning damage. Success: Half damage.
Bonus Actions
Bone Mold. The Boneknapper takes 1d8 bones within a 15-foot range of itself, and gains +1AC
Bone Enforce. The Boneknapper takes 2d8 bones within a 15-foot range of itself, and heals 4d4
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
8/4/2025 3:01:33 AM
|
6
|
1
|
5.5
|
Coming Soon
|
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