Medium Fey, Neutral Good
Armor Class 15 natural
Hit Points 26 (3d10)
Speed 50 ft.
STR
10 (+0)
DEX
13 (+1)
CON
15 (+2)
INT
3 (-4)
WIS
10 (+0)
CHA
3 (-4)
Skills Nature +2
Damage Resistances Bludgeoning
Damage Immunities Poison
Condition Immunities Poisoned
Senses Darkvision 30ft, Passive Perception 10
Languages Sylvan can understand sylvan and common but can't speak
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

can cast purify food and water as a touch spell

Actions

horn charge +2 to hit 3d6 bludgeoning and the target must make a dc 7 dex saving throw 

tackle +3 to hit 3d6 bludgeoning damage

Reactions

Reaction Name. Enter the description for your action.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Description

a goat that went to the fey wild for to long and now has plant life  growing from it

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Habitat: ForestGrassland

WoWplayer

Comments

Posts Quoted:
Reply
Clear All Quotes