Medium Undead, Lawful Good
AC 17 natural armor    Initiative +1 (11)
HP 95 (10d8 + 40)
Speed 30 ft.
Mod Save
STR 16 +3 +3
DEX 12 +1 +1
CON 18 +4 +7
Mod Save
INT 10 +0 +0
WIS 14 +2 +5
CHA 16 +3 +3
Skills Insight +4, Perception +4
Vulnerabilities Cold
Resistances Fire, Necrotic
Immunities Charmed, Frightened, Poisoned
Senses Darkvision 60 ft.; Passive Perception 14
Languages Common, Celestial
CR 7 (XP 2,900; PB +3)
Traits

Blazing Aegis
At the start of its first combat turn, the Ashbound Sentinel can activate a fiery shield that surrounds its body until the start of its next turn. While the shield is active, creatures that hit the Sentinel with melee attacks take 7 (2d6) fire damage. Additionally, the Sentinel gains resistance to nonmagical slashing, piercing, and bludgeoning damage during this time.

Actions

Multiattack.
The Ashbound Sentinel makes two melee attacks with its Flamebound Blade.

Flamebound Blade.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target.
Hit: 15 (2d8 + 3) fire damage.

Ignite Soul
Once per turn, when the Flamebound Blade hits a creature, the Sentinel can channel its fiery energy to target another enemy within 30 feet of the original target. The secondary target must make a DC 14 Dexterity saving throw as flames leap toward it. On a failed save, the secondary target takes 7 (2d6) fire damage. If the save is successful, the secondary target takes half damage.

Ash Burst (Recharge 5–6).
The Ashbound Sentinel releases a burst of fiery ash in a 15-foot radius. Each creature in that area must make a DC 14 Dexterity saving throw, taking 21 (6d6) fire damage on a failed save, or half as much on a successful one.

Bonus Actions

Flaming Resolve.
The Ashbound Sentinel can ignite its Flamebound Blade, causing its attacks to deal an additional 5 (1d10) fire damage until the end of its next turn.

Reactions

Burning Parry
Reaction: When the Ashbound Sentinel is hit by a melee attack, it can use its reaction to reduce the damage by 1d10 + its Constitution modifier (+4). The attacker must then succeed on a DC 14 Dexterity saving throw or take 7 (2d6) fire damage from the Flamebound Blade's heat.

Description

The Ashbound Sentinel is an undead guardian bound to protect sacred sites or treasures. It was once a noble warrior who fell in battle, and its body was enchanted with fiery magic to serve as an eternal guardian. Its inner fire comes from the enchanted flame within its soul, and its Weapon, the Flamebound Blade, was forged by celestial blacksmiths to channel its fiery essence.

 

thanks for playing this monster
- Necroion, DnD Vault

Previous Versions

Name Date Modified Views Adds Version Actions
8/5/2025 3:11:57 PM
19
3
1.0
Coming Soon
Necroion

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