| Mod | Save | ||
|---|---|---|---|
| STR | 12 | +1 | +1 |
| DEX | 14 | +2 | +4 |
| CON | 16 | +3 | +3 |
| Mod | Save | ||
|---|---|---|---|
| INT | 6 | −2 | −2 |
| WIS | 8 | −1 | +1 |
| CHA | 7 | −2 | −2 |
Adaptive Camouflage. This monstrosity has advantage on Dexterity (Stealth) checks as it changes it colors to blend in with its surroundings. This ability uses the Chromalisk's action or movement for the turn.
Spellcasting. From prolonged exposure to a certain psychedelic moss grown underground, the Chromaslisk is able to cast Prismatic Gaze ( color spray )once per day. Its spellcasting ability is Wisdom (spell save DC 14). Afterwards, it gets one action before it gets too sleepy to do anything.
Claw. Melee Attack Roll: +3, reach 5 ft. Hit: 4 (1d4 + 2) Slashing damage.
Description
The Chromalisk, a small, buggy eyed, 6-legged monstrosity that has whose defining trait is its rough, leathery pigment changing skin. About the size of a common mutt, these Chromalisks have been domesticated by farmers in Felvenheim. Over the years they have become much less aggressive and smaller than their ancestors, the basilisk.