AC
16
Initiative
+3 (13)
HP
138
(12d12 + 60)
Speed
30 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 23 | +6 | +6 |
| DEX | 8 | −1 | −1 |
| CON | 21 | +5 | +5 |
| Mod | Save | ||
|---|---|---|---|
| INT | 1 | −5 | −5 |
| WIS | 16 | +3 | +3 |
| CHA | 1 | −5 | −5 |
Vulnerabilities
Fire
Resistances
Bludgeoning, Piercing
Senses
Passive Perception 13
Languages
Understands Common, Druidic, Elvish and Sylvan but cannot speak
CR
9 (XP 5,000; PB +4)
Traits
Siege Monster. The treant deals double damage to objects and structures.
Actions
Multiattack. The treant makes two Slam attacks.
Slam. Melee Attack Roll: +10, reach 5 ft. Hit: 16 (3d6 + 6) Bludgeoning damage.
Comments