Small Beast, Any Alignment
Armor Class 13 Natural
Hit Points 7 (1d6 + 1)
Speed 10 ft., Fly 60 ft.
STR
6 (-2)
DEX
16 (+3)
CON
13 (+1)
INT
8 (-1)
WIS
14 (+2)
CHA
11 (+0)
Saving Throws DEX +5, CON +3, WIS +4
Skills Perception +4, Stealth +5
Senses Darkvision 60 ft., Passive Perception 14
Languages understands the languages you speak
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Flyby. The beast doesn’t provoke opportunity attacks when it flies out of an enemy’s reach

Primal Rebirth. If the beast has died within the last hour, you can use your action to touch it and expend a spell slot of 1st level or higher. The beast returns to life after 1 minute with all its hit points restored.

Ready Companion. As a bonus action, you can command the beast to make its shred attack or to Hide.

Actions

Shred. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d6 + 3 slashing damage. 

Brad1214

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