Armor Class
13
Natural
Hit Points
7
(1d6 + 1)
Speed
10 ft., Fly 60 ft.
STR
6
(-2)
DEX
16
(+3)
CON
13
(+1)
INT
8
(-1)
WIS
14
(+2)
CHA
11
(+0)
Saving Throws
DEX +5, CON +3, WIS +4
Skills
Perception +4, Stealth +5
Senses
Darkvision 60 ft., Passive Perception 14
Languages
understands the languages you speak
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Traits
Flyby. The beast doesn’t provoke opportunity attacks when it flies out of an enemy’s reach
Primal Rebirth. If the beast has died within the last hour, you can use your action to touch it and expend a spell slot of 1st level or higher. The beast returns to life after 1 minute with all its hit points restored.
Ready Companion. As a bonus action, you can command the beast to make its shred attack or to Hide.
Actions
Shred. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d6 + 3 slashing damage.
Comments