Mod | Save | ||
---|---|---|---|
STR | 14 | +2 | +4 |
DEX | 3 | -4 | -4 |
CON | 20 | +5 | +7 |
Mod | Save | ||
---|---|---|---|
INT | 1 | -5 | -5 |
WIS | 6 | -2 | -2 |
CHA | 1 | -5 | -5 |
Ooze Cube. The cube fills its entire space and is semi transparent. Other creatures can enter that space, but a creature that does so is subjected to the cube’s Engulf and has Disadvantage on the saving throw, it also takes a D6 acid damage.
Creatures inside the cube have Total Cover, and the cube can hold one Large creature or up to four Medium or Small creatures inside itself at a time.
As an action, a creature within 5 feet of the cube can pull a creature or an object out of the cube by succeeding on a DC 12 Strength (Athletics) check, and the puller takes 10 (3d6) Acid damage.
Transparent. Even when the cube is in plain sight, a creature must succeed on a DC 10 Wisdom (Perception) check to notice the cube if the creature hasn’t witnessed the cube move or otherwise act.
Pseudopod. Melee Attack Roll: +4, reach 5 ft. Hit: 12 (3d6 + 2) Acid damage.
Engulf. when a creature is in the cube it does a strength saving throw to escape but has disadvantage as in the cube is like trying to move in jelly. They can not have disadvantage if a player on the outside of the cube is helping, in which case, the outside player must also make a DC12 strength saving throw. at the end of a creature's turn in the cube it must take a D6 of acid damage.
Spew: the cube can launch a spray of acid and green slime at 1 creature within 10 feet of it.
EDIT: the spew bonus action does 1D8 acid damage. i am so sorry, I forgot to add that to the description and cannot find a way to edit it.
This is a great monster I am soon going to be the DM for my friends and they are going to fight this definitely!
I'm sure glad i Have a ring of acid resistance then!