Powerful Legs. This creatrure may Dash as a bonus action.
Momentum. Whenever the carnotaurus hits it's target with a Horn Swipe attack, if it has moved at least 10 ft. forward, the attack deals 1d4 extra damage for every 5 ft. of movement the carnotaurus moved this turn before attacking. The target must succeed a dc 16 Strength saving throw or be thrown 15 ft into the air, 10 ft. to the side and 5 ft backwards.
Slow Turning. If the carnotaurus has moved at least 15 ft. forward, it must move 5 ft. forward for it to be able to move sideways.
Bite. Melee Attack Roll: +6, reach 5 ft. Hit: 15 (2d10 + 4) Piercing damage.
Horn Swipe. Melee Attack Roll: +4, reach 5 ft. Hit: 7 (2d4 + 2) Bludgeoning damage.
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