AC
14
Initiative
+2 (12)
HP
104
(16d8)
Speed
30 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 11 | +0 | +0 |
| DEX | 14 | +2 | +2 |
| CON | 14 | +2 | +2 |
| Mod | Save | ||
|---|---|---|---|
| INT | 10 | +0 | +0 |
| WIS | 14 | +2 | +4 |
| CHA | 13 | +1 | +1 |
Skills
Deception +3, Persuasion +3, Religion +2
Gear
Holy Symbol, Leather Armor
Senses
Passive Perception 12
Languages
Common
CR
4 (XP 1,100; PB +2)
Actions
Multiattack. Arin makes two pact blade attacks and can forego one to cast a spell.
Pact Blade. Melee Attack Roll: +5, reach 5 ft. Hit: 6 (1d8 + 2) Slashing damage plus 7 (2d6) Necrotic damage.
Spellcasting. The cultist casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 12, +5 to hit with spell attacks):
At Will: Light, Thaumaturgy, Eldritch Blast
2/Day: Command,
1/Day: Hold Person, Ray of Enfeeblement
Bonus Actions
Spiritual Weapon (2/Day). The cultist casts the Spiritual Weapon spell, using the same spellcasting ability as Spellcasting.
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