Antimagic Susceptibility. The doll is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the doll must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.
False Appearance. While the doll remains motionless, it is indistinguishable from a normal children’s toy.
Light Tread. The doll barely makes a sound when moving, gaining advantage on stealth checks while unseen. It also does not take damage from great falls.
Unusual Nature. The doll doesn't require air, food, drink, or sleep.
Scarf Whip. Melee Weapon Attack: +3 to hit, reach 15 ft., 1 target. Hit: 3 (1d4 + 1) slashing damage.
Bap. Unarmed Attack: +3 to hit, reach 5 ft., 1 target. Hit: 1 bludgeoning damage.
Description
A living doll made of patchwork scraps sewn together in discordant colors.
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