| Mod | Save | ||
|---|---|---|---|
| STR | 27 | +8 | +8 |
| DEX | 10 | +0 | +0 |
| CON | 22 | +6 | +10 |
| Mod | Save | ||
|---|---|---|---|
| INT | 12 | +1 | +1 |
| WIS | 16 | +3 | +7 |
| CHA | 16 | +3 | +7 |
Exceptional Smell. The giant has a +10 bonus to Wisdom (Perception) checks that rely on smell.
Multiattack. The giant makes two Club attacks.
Club. Melee Attack Roll: +12, reach 10 ft. Hit: 21 (3d8 + 8) Bludgeoning damage.
Hurl Honey. Ranged Attack Roll: +12, range 60/240 ft. Hit: 30 (4d10 + 8) Bludgeoning damage, and the target has the Restrained condition. At the end of each of its turns, a Restrained creature can make a DC 15 Strength (Athletics) or Dexterity (Acrobatics) check to escape.
Spellcasting. The giant casts one of the following spells without Material components, using Wisdom as the spellcasting ability (spell save DC 16).
At Will: Charm Person, Entangle, Snare
3/Day Each: Earthbind, Hold Person, Wrath of Nature
1/Day: Tree Stride
Nature's Armor. The giant casts Barkskin using Spellcasting.
Description
Similar to other giants in the Ordning, amber giants prefer the solitude of the wilds. In this self-imposed hermitry, amber giants toil in the dirt, becoming prolific gardeners and husbandry enthusiasts. Amber giants appear much more humanoid than many of their kin, and are much more gaunt than hill giants, alongside sporting elaborate tattoos on their suntanned leathery skin.
Though mainly peaceful gardeners, amber giants are also widely feared by surrounding communities for kidnapping humanoids. Unlike other more savage giants, however, amber giants will not consume these creatures, but rather quickly snap their necks and mummify them in abinsur sap, hanging the bodies in their apiaries to feed to giant honeybees, who use this flesh to sustain their honey production. Due to the limited quantities of flesh on a mummified victim, amber giants are known to go on large raids at regular intervals (usually the span of 4 months at a time) to replenish this supply, though it has been noted that these giants do not hunt for sport or with any form of malice, only taking that which will support the apiary's needs. Despite the inhumane brutality of this act, less scrupulous communities can actually form strong alliances with nearby amber giant conclaves, trading freshly-dead (or sometimes even living) and undiseased humanoid bodies to these giants in exchange for the honey the giant honeybees produce and sometimes even protection from nearby threats that would harm both the community's population at large and the giants' supply.
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