Large Beast, Unaligned
Armor Class 15 (natural armor)
Hit Points 50 (7d10 + 10)
Speed 50 ft.
STR
18 (+4)
DEX
15 (+2)
CON
18 (+4)
INT
10 (+0)
WIS
14 (+2)
CHA
12 (+1)
Skills Perception +3, Stealth +4
Senses Passive Perception 13
Languages --
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Keen Hearing and Smell. The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics. The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.

Multiattack. The alpha dire wolf makes two attacks: Either two with its bite or one with its Bite and one with its Rip And Tear.

Rightful leader. The alpha dire wolf always attack before the rest of the pack no matter the Initiative roll of the rest of the dire wolf.

Actions

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 4) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

Rip And Tear. Melee Weapon Attack: one target. Hit: 10 (2d8 + 4) This attack can only be done on and is an automatic hit on a creature who has just been bitten by the alpha dire wolf.

Bonus Actions

Howl. As a bonus action once per fight the Alpha wolf can howl causing all wolf's in the pack to retreat and follow the leader away from combat.

Monster Tags: Misc Creature

Habitat: ForestHill

Zaco1329

Comments

Posts Quoted:
Reply
Clear All Quotes