Medium or Small Fey (Goblinoid), Chaotic Neutral
AC 18 Heavy    Initiative +5 (15)
HP 126 (6d6)
Speed 30 ft.
Mod Save
STR 18 +4 +16
DEX 16 +3 +6
CON 18 +4 +13
Mod Save
INT 12 +1 +1
WIS 14 +2 +9
CHA 16 +3 +3
Skills Stealth +6
Resistances Thunder; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Immunities Lightning; Stunned
Gear Warhammer of the Storm, Hide Armor
Senses Darkvision 60 ft.; Passive Perception 14
Languages Common, Goblin
CR 8 (XP 3,900; PB +3)
Actions

Multiattack. The goblin makes two attacks, using Warhammer of the Storm.

Warhammer of the Storm

  • Plus 1d6 lightning damage to attacks.
  • You can throw this hammer using an attack action up to 80 feet.  Use proficiency bonus to hit.  You may use a bonus action to recall it to your hand during your turn.
  • Action: Eye of the Storm.  Surround yourself with swirling, cracking electricity which explodes outward in a blinding flash of light. Creatures within 15 feet of you must make a constitution saving throw of 12 or take 3d8 lightning damage and be Blinded.  Creatures that succeed take half damage.  Creatures with resistance to thunder gain advantage on saving throw.
  • 1 charge - Taking the hammer outside in a storm replenishes this charge once per day
  • This item cannot be used by anyone deemed unworthy.

Champion’s Fighting Spirit (Recharges after a Short or Long Rest)

As a bonus action, the Thunderlord gives itself advantage on all attack rolls until the end of its turn and gains 15 temporary hit points.


Action Surge (1/rest)

On its turn, the Thunderlord can take one additional action.


 

Bonus Actions

Nimble Escape. The goblin takes the Disengage or Hide action.

Second Wind (1/rest)

As a bonus action, the Thunderlord regains 15 hit points.

Reactions

Reactions

Hammer’s Reprisal. When a creature within 5 ft. hits the Thunderlord with a melee attack, it can use its reaction to strike back with Warhammer of the Storm (one attack).

Description

Large for a goblin with a heavy build.  The Warhammer is very large for him and must be wielded with both hands.  Electricity crackles around him

Habitat: ForestGrasslandHillPlanar (Acheron)Planar (Feywild)Underdark

Kmiah

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