Armor Class
17
Hit Points
75
(10d8 + 30)
Speed
30 ft.
STR
12
(+1)
DEX
16
(+3)
CON
16
(+3)
INT
18
(+4)
WIS
14
(+2)
CHA
13
(+1)
Skills
Athletics +6, Perception +4
Gear
Breastplate, Javelins (6), Longsword, Shield
Senses
Passive Perception 14
Languages
Common
Challenge
4 (1,100 XP)
Proficiency Bonus
+2
Traits
Bandit. has an advantage on all sleight of hand checks.
Bandit.
Actions
Multiattack. The guard makes two attacks, using Javelin or Longsword in any combination.
Pistol. Melee or Ranged Attack Roll: +6, reach 5 ft. or range 30/120 ft. Hit: 14 (2d6 + 4) Piercing damage.
Bite. Melee Attack Roll: +6, reach 5 ft. Hit: 15 (2d10 + 4) Slashing damage.
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