Medium Humanoid, Neutral
Armor Class 17
Hit Points 75 (10d8 + 30)
Speed 30 ft.
STR
12 (+1)
DEX
16 (+3)
CON
16 (+3)
INT
18 (+4)
WIS
14 (+2)
CHA
13 (+1)
Skills Athletics +6, Perception +4
Senses Passive Perception 14
Languages Common
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Bandit. has an advantage on all sleight of hand checks. 

Bandit. 

Actions

Multiattack. The guard makes two attacks, using Javelin or Longsword in any combination.

Pistol. Melee or Ranged Attack Roll: +6, reach 5 ft. or range 30/120 ft. Hit: 14 (2d6 + 4) Piercing damage.

Bite. Melee Attack Roll: +6, reach 5 ft. Hit: 15 (2d10 + 4) Slashing damage.

Habitat: Any

LethalFour7

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