AC
13
chain mail
Initiative
+2 (12)
HP
45
(6d8 + 18)
Speed
30 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 16 | +3 | +3 |
| DEX | 12 | +1 | +1 |
| CON | 16 | +3 | +3 |
| Mod | Save | ||
|---|---|---|---|
| INT | 10 | +0 | +0 |
| WIS | 11 | +0 | +2 |
| CHA | 9 | −1 | −1 |
Skills
Deception +3, Persuasion +3, Religion +2
Immunities
Charmed
Senses
Passive Perception 12
Languages
Common
CR
2 (XP 450; PB +2)
Actions
Greatclub. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (2d6+2) bludgeoning damage.
Reckless Attack. First attack each turn has advantage, but attacks against him have advantage until next turn.
Comments