Small Dragon, Neutral Good
Armor Class 13 Leather Armor
Hit Points 12 (3d6 - 3)
Speed 30 ft.
STR
13 (+1)
DEX
12 (+1)
CON
9 (-1)
INT
11 (+0)
WIS
16 (+3)
CHA
12 (+1)
Skills Intimidation +2, Persuasion +3
Gear Shortsword, Shortbow, Daggers (3), Leather Armor
Senses Darkvision 60 ft., Passive Perception 8
Languages Draconic, Dwarvish
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Traits

Pack Tactics. Bonz has advantage on an attack roll against a creature if at least one of her allies is within 5 feet of the creature and the ally isn't incapacitated.

Sunlight Sensitivity. While in sunlight, Bonz has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Tactical Wit. Bonz has advantage on initiative rolls.

Actions

Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d8 + 4) piercing damage.

Shortbow. Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 4 (1d8 + 4) piercing damage.

Dagger. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Legendary Actions

Command Ally (Recharge on Long Rest). Bonz targets one ally she can see within 30 feet of her. If the target can see or hear Bonz, the target can make one melee weapon attack using its reaction and has advantage on the attack roll.

Description

Bonz of Crimson Peak, a young brass kobold who tries her best to be a leader, but sometimes gets overwhelmed and shuts down. She is a really good cart driver.

Habitat: ArcticCoastalDesertForestHillMountainSwampUnderdarkUrban

BrownBoognish

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