| Mod | Save | ||
|---|---|---|---|
| STR | 20 | +5 | +5 |
| DEX | 8 | −1 | −1 |
| CON | 18 | +4 | +4 |
| Mod | Save | ||
|---|---|---|---|
| INT | 3 | −4 | −4 |
| WIS | 8 | −1 | −1 |
| CHA | 3 | −4 | −4 |
Immutable Form. The golem can’t shape-shift.
Immunity and Vulnability. The golem is Immune to Cold and Necrotic damage, but Vulnerable to Fire and Radiant damage.
Slam: Melee Attack Roll: reach 5 ft. Hit: 8d6 Bludgeoning damage + 2d6 Force damage.
Roaring Blizzard: The golem roars and sends a cold gust around itself in a 15 ft. cylinder, dealing 3d6 cold damage and pushing everyone 5 ft. back. Additionaly, it gatters water and cold from the surrounding to replanish 2d6 hit points.
Eye of Storm: The golem slams its fist down and roars. The foes in the area infront of the golem, in a 90 ft. cone, gets compelled to attack only the golem for 5 turn, if they fail a Wisdom Saving Throw.
Bonus Action Name. Enter the description for how bonus actions work for your monster here.
Reaction Name. Enter the description for your action.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Mythic Action Name. Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
Enter a general description for your monster here.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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