Small Beast (Skirmisher), Lawful Neutral
Armor Class 14
Hit Points 18 (4d6 + 4)
Speed 10 ft., fly 80 ft.
STR
11 (+0)
DEX
16 (+3)
CON
12 (+1)
INT
4 (-3)
WIS
12 (+1)
CHA
5 (-3)
Skills Athletics +4, Perception +5
Senses Passive Perception 15
Languages --
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Exceptional Vision. The bird has a +10 bonus to Wisdom (Perception) checks that rely on sight.

Flyby. The bird doesn’t provoke opportunity attacks when they fly out of an enemy’s reach.

High-Speed Dive (Recharges after a Short or Long Rest). If the bird descends at least 30 feet on their turn, they can take the Dash action as a bonus action. When they do, they have advantage on the next attack they make before the end of their turn.

Kingsguard's Crest (Recharges after a Short or Long Rest). Your AC is increased by +1. While wearing the crest, you can speak its command work to summon a swarm of ravens. For up to 12 hours, these birds will scout terrain, warn you of enemies, and keep watch while you sleep. They do not engage in combat on your behalf and flee if attacked or threatened. After the duration, the crest cannot summon another swarm until after you have left a loaf of bread, bits of dried meat, or similar food on the shield during a short rest.

Actions

Beak. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage.

Talons. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) slashing damage. If the target is a Tiny creature, they are grappled (escape DC 12). If the target is a Small or larger creature, the bird attaches to them. While attached, the bird’s Beak attacks against that target are made with advantage, and the bird can’t attack another target. The target or a creature who can reach them can attempt to detach the bird as an action by making a DC 12 Strength (Athletics) check. On a failed check, the attached target takes 2 (1d4) slashing damage. On a successful check, the attached target takes 2 (1d4) slashing damage and is no longer attached. The bird can detach by spending 5 feet of their movement.

Bonus Actions

Peck Them Apart (2/Short Rest). The bird can use a bonus action to do a Study, Search, or Utilize action.

Reactions

The Unkillable King (1/Short Rest). Once per short rest, when your hit points are reduced to 0, you may use a reaction to remain conscious with 1 hit point instead.

Description

The self proclaimed Raven King, Zoomi, thinks very highly of himself, very highly. He heralds his accolades to any and all, willing or unwilling. He even believes he is the reincarnation of the God of Death’s lover. This belief drove him to challenge creatures far larger than himself, thinking he was unkillable as long as the Raven Queen watched over him. This was a fallacy he would quickly learn, when he decided to challenge an undead hill giant in the Bi-Head Bog. Even with his unmatched agility, he was swiftly swatted out of the sky and over casted by the behemoth’s rotting foot. But, before it could slam down on top of him, he watched as a goblin heroine came to his rescue. She quickly bound and slayed the monster with her druidic magic. Zoomi’s hope was restored, as well as his delusions. Surely, this goblin goddess was the Raven Queen keeping her love safe. And Ever since then, he watches over Peska home, delivering shiny trinkets of love every dusk and dawn.

Previous Versions

Name Date Modified Views Adds Version Actions
8/17/2025 1:02:35 AM
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Monster Tags: skirmisher

Drksoldier

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