Armor Class
8
(Leather)
Hit Points
25
(2d10 + 5)
Speed
80 ft.
STR
15
(+2)
DEX
18
(+4)
CON
18
(+4)
INT
8
(-1)
WIS
8
(-1)
CHA
12
(+1)
Saving Throws
DEX +6
Damage Resistances
Damage from Spells
Gear
Saddle
Senses
Passive Perception 1
Languages
--
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Enchanted. Appendix is imbued magic which allows it to resist magical attacks.
Loyal. Appendix will act to the whim of its master.
Actions
Escape. Appendix can disappear and reappear in any place within 50 feet.
Kick. Melee Weapon Attack: + 3 to hit, reach 5 ft., 1 target. Hit: 12 (1d10 + 2) piercing damage. Knocks opponent 5 feet away should the fail a STR or DEX DC 12 saving throw.
Bite. Melee Weapon Attack: + 6 to hit, reach 5 ft., 1 target. Hit: 10 (1d8 + 2) piercing damage.
Comments