Large Beast, Unaligned
AC 13    Initiative +0 (10)
HP 59 (8d10 + 15)
Speed 40 ft.
Mod Save
STR 20 +5 +5
DEX 15 +2 +2
CON 17 +3 +5
Mod Save
INT 2 −4 −4
WIS 7 −2 −2
CHA 5 −3 −3
Skills Intimidation +3, Perception +3
Resistances Poison
Immunities Poisoned
Senses Darkvision 60; Passive Perception 11
Languages None
CR 3 (XP 700; PB +2)
Traits

Bloodied Fury. The boar has Advantage on melee attack rolls while it is Bloodied.

Poisonous Spikes. When dealt damage by a melee attack, the attacker must make a DC 13 Constitution saving throw. On a failed save, the attacker is Poisoned until the end of their next round.

Actions

Multiattack. The Boar-q-pine makes two Gore attacks.

Gore. Melee Attack Roll: +9, reach 5 ft. Hit: 12 (2d6 + 5) Piercing damage. If the target is a Large or smaller creature and the boar moved 20+ feet straight toward it immediately before the hit, the target has the Prone condition.

Previous Versions

Name Date Modified Views Adds Version Actions
8/17/2025 3:10:40 PM
3
0
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Habitat: ForestGrasslandHill

Meyslu

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