Earthquake immunity. The li lung is immune to all damage from magical or non magical earthquakes and any damage as an indirect effect of the earthquakes such as rocks falling on the li lung.
Roaring. During combat the li lung is constantly roaring in a way that sounds like very intense metal grinding on stone. All creatures within 60ft of the li lung is counted as deafened whilst still within the radius.
Magic Resistance. The li lung has advantage on saving throws against spells and other magical effects.
Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.
Innate Spellcasting. The ancient li lung's innate spellcasting ability is Wisdom (spell save DC 24). The ancient li lung can innately cast the following spells, requiring no material components:
at will: invisibility, plane shift
3/day each: move earth, stone shape, wall of stone
1/day each: disintegrate, earthquake, flesh to stone
Detect thoughts. The li lung is constantly detecting the thoughts of creatures within 5ft of them. See the spell of the same name if a creature attempts to resist.
Alternate form. Lung dragons can assume any humanoid form of Small to Large size as a standard action. This ability is similar to the polymorph spell but allows only humanoid forms. Whilst in this form they have advantage on all checks to hide their true self.
Multi attack. The ancient li lung uses its frightful presence and then makes a bite attack and two claw attacks.
Bite. Melee Weapon Attack: +17 to hit, reach 15 ft., 1 target. Hit: 22 (3d8 + 10) piercing damage.
Claw. Melee Weapon Attack: +17 to hit, reach 10 ft., 1 target. Hit: 19 (3d6 + 10) slashing damage.
Tail. Melee Weapon Attack: +17 to hit, reach 20 ft., 1 target. Hit: 20 (2d10 + 10) bludgeoning damage.
Frightful Presence. Each creature of the dragon’s choice that is within 120 feet of the dragon and aware of it must succeed on a DC 23 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature’s saving throw is successful or the effect ends for it, the creature is immune to the dragon’s Frightful Presence for the next 24 hours.
The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time, and only at the end of another creature’s turn. The dragon regains spent legendary actions at the start of its turn.
Detect. The dragon makes a Wisdom (Perception) check.
Tail Attack. The dragon makes a tail attack.
Wing beat (Costs 2 Actions). The li lung beats their wings against the ground and each creature within 25ft must make a dc 23 Constitution save or be knocked prone and pushed 15ft away. On a successful save a target is just pushed 15ft away.
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