AC
16
Natural Armor
Initiative
+16 (26)
HP
85
(6d10 + 40)
Speed
40 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 19 | +4 | +4 |
| DEX | 16 | +3 | +6 |
| CON | 20 | +5 | +5 |
| Mod | Save | ||
|---|---|---|---|
| INT | 14 | +2 | +2 |
| WIS | 19 | +4 | +7 |
| CHA | 15 | +2 | +2 |
Skills
Deception +14, Perception +11, Persuasion +14
Resistances
Fire; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Immunities
Charmed, Exhaustion, Frightened
Senses
Truesight 60 ft.; Passive Perception 21
Languages
All
CR
5 (XP 1,800; PB +3)
Traits
Magic Resistance. The hag has Advantage on saving throws against spells and other magical effects.
Actions
Multiattack. The hag makes Memory Lash and can use Illusion swap if it chooses
-
Memory Lash (Melee Spell Attack): +7 to hit, 12 (2d6+5) psychic damage. Target must succeed on a DC 15 Wisdom save or be frightened until the end of its next turn.
-
Illusion Swap: Teleports to a reflection or another shadow within 30 ft.
Reactions
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Comments