Medium Humanoid, Lawful Neutral
Armor Class 16 (shield, chain mail)
Hit Points 39 (6d8)
Speed
STR
16 (+3)
DEX
12 (+1)
CON
14 (+2)
INT
10 (+0)
WIS
11 (+0)
CHA
11 (+0)
Skills Athletics +3, Intimidation +3
Gear Chain mail, steel shield (emblazoned with a red winged lion), shortsword, two pila, a dagger, a legionary helmet, a waterskin, a standard-issue ration pack, and a pouch containing 2d4 gp.
Senses Passive Perception 10
Languages Common
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Traits Description


Nationalistic Zeal. As a bonus action, the legionary can unleash a surge of fervor for flag and country. For 1 minute, it has advantage on Strength-based attack rolls and Strength saving throws, and it gains a +2 bonus to damage rolls with weapon attacks. This effect ends early if the legionary is incapacitated or fails to damage a hostile creature on its turn. Once this trait is used, it can't be used again until the legionary finishes a short or long rest.


Formation Fighter. The legionary has advantage on saving throws against being frightened. In addition, if the legionary is within 5 feet of an ally that is not incapacitated, it gains a +1 bonus to its AC.

 

Actions

Actions Description
Multiattack. The legionary makes two shortsword attacks.


Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.


Pilum. Ranged Weapon Attack: +5 to hit, range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage. If the legionary moves at least 10 feet straight toward the target immediately before the hit, the target must succeed on a DC 13 Strength saving throw or be knocked prone. After this attack, the pilum is broken.

Bonus Actions

Bonus Actions Description


Nationalistic Zeal. The legionary uses its Nationalistic Zeal trait.

Reactions

Reactions Description


Shield Wall. When an ally within 5 feet of the legionary is hit by a melee attack, the legionary can interpose its shield. The ally gains a +2 bonus to AC against that attack, potentially causing it to miss.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Mythic Action Name. Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

Monster Characteristics Description: A disciplined soldier of the Commonwealth military, clad in polished chain mail and bearing a shield marked with the red winged lion. Their eyes are full of unwavering conviction and their formations are unbreakable.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Monster Tags: Humansoldier

The_Box_Human

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