Appearance. Towering warrior crowned with a helm fused into their skull, wielding a greatsword that burns with necrotic fire.
Greatsword. Melee Weapon Attack: +9 to hit, reach 5ft., one target. Hit: 15 (2d6 + 6) slashing + 10 (3d6) fire damage.
Crown's Whisper. Once per day, target a creature within 30ft. They must pass a DC 16 WIS save or become frightened for 1 minute, hearing whispered accusations. Repeat save at the end of each turn.
Ash Cloud. Death Burst: On death, releases choking ash cloud. Creatures within a 20ft radius must make a DC 16 CON save or be blinded for 1 minute.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Mythic Action Name. Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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