Medium Aberration, Chaotic Evil
Armor Class 12 Bowl Armor
Hit Points 15 (9d8 + 27)
Speed 10 ft., Swim 10 ft.
STR
10 (+0)
DEX
8 (-1)
CON
16 (+3)
INT
3 (-4)
WIS
10 (+0)
CHA
6 (-2)
Condition Immunities Prone
Senses Darkvision 60 ft., Passive Perception 10
Languages --
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Mashed Potatoes Ground. The ground in a 10-foot radius around the Cursed Mashed Potatoes is mashed potatoes like difficult terrain. Each creature that starts its turn in that area must succeed on a DC 10 Strength saving throw or have its speed reduced to 0 until the start of its next turn.

Whispers of the fallen potatoes. The Cursed Mashed Potatoes babble incoherently while it can see any creature and isn't incapacitated. Each creature that starts its turn within 20 feet of the Cursed Mashed Potatoes and can hear the whispers must succeed on a DC 10 Wisdom saving throw. On a failure, the creature can't take reactions until the start of its next turn and rolls a d8 to determine what it does during its turn. On a 1 to 4, the creature does nothing. On a 5 or 6, the creature takes no action or bonus action and uses all its movement to move in a randomly determined direction. On a 7 or 8, the creature makes a melee attack against a randomly determined creature within its reach or does nothing if it can't make such an attack.

Actions

Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 9(2d6) piercing damage. If the target is killed by this damage, it is absorbed into the Cursed Mashed Potatoes

Potato Spit (Recharge 5–6). The Cursed Mashed Potatoes spit a starchy mashed potato glob at a point it can see within 15 feet of it.  Each creature within 5 feet of the spit must succeed on a DC 13 Dexterity saving throw or be blinded until the end of the Cursed Mashed Potato's next turn.

Habitat: Underdark

WallFather

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