AC
13
Initiative
+2 (12)
HP
39
(6d8 + 12)
Speed
30 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 11 | +0 | +0 |
| DEX | 14 | +2 | +2 |
| CON | 12 | +1 | +1 |
| Mod | Save | ||
|---|---|---|---|
| INT | 10 | +0 | +0 |
| WIS | 10 | +0 | +0 |
| CHA | 10 | +0 | +0 |
Gear
Leather Armor, Longbow, Scimitar
Senses
Passive Perception 10
Languages
Common, Thieves' Cant
CR
1/2 (XP 100; PB +2)
Actions
Multiattack. The Bandit Bodyguard makes two attacks with a scimitar or two attacks with a longbow.
Scimitar. Melee Attack Roll: +4, reach 5 ft. Hit: 4 (1d6 + 2) Slashing damage.
Longbow. Ranged Attack Roll: +4, range 150/600 ft. Hit: 5 (1d8 + 2) Piercing damage.
Description
The Bandit Bodyguard is more than a run-of-the-mill street tough. They act as a Bandit Captain's right hand man. They are lieutenants, trusted enforcers, and work to keep the rank and file bandits in line. On a pirate ship, they might be the First Mate or the Navigator. In a mercenary company, they might be senior NCOs (non-commissioned officers).
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