Large Aberration, Neutral
AC 15 Natural Armor    Initiative +1 (11)
HP 17 (3d8 + 2)
Speed 40 ft.
Mod Save
STR 14 +2 +2
DEX 12 +1 +1
CON 14 +2 +2
Mod Save
INT 10 +0 +0
WIS 14 +2 +2
CHA 16 +3 +3
Senses Passive Perception 12
Languages Understands the languages of its host but can't speak
CR 0 (XP 10; PB +2)
Actions

Rift Rend. Melee Spell Attack: your spell attack modifier to hit, reach 5 ft., one target. Hit: 2d10+PB force damage. If this attack hits a target immediately after Chronoctis used its Shadow Lunge to appear near it, the target must succeed on a Wisdom saving throw or be unable to use its Reaction until the end of its next turn.

Temporal Snare (Recharge 5–6). Chronoctis distorts the flow of time around one creature it can see within 60 feet. The target must succeed on a Wisdom saving throw or be affected for 1 minute. An affected target's Speed is halved, and it has Disadvantage on its next attack roll. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Bonus Actions

Shadow Lunge. Chronoctis magically teleports up to 40 feet to an unoccupied space it can see. It must appear within 5 feet of another creature.

VulcanMushroom

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