Small Monstrosity, Unaligned
AC 11 Soft Carapace    Initiative +0 (10)
HP 7 (2d6)
Speed 20 ft., Climb 20 ft.
Mod Save
STR 8 −1 −1
DEX 12 +1 +1
CON 10 +0 +0
Mod Save
INT 1 −5 −5
WIS 8 −1 −1
CHA 3 −4 −4
Skills Stealth +4
Senses Darkvision 30 ft; Passive Perception 9
Languages None
CR 1/8 (XP 25; PB +2)
Traits

Translucent Shell. While motionless against stone or crystal surfaces, the nymph has advantage on Dexterity (Stealth) checks to hide.

Farmed Resin. A creature can spend 1 minute harvesting a dead or docile nymph to produce 1 vial of nutrient resin. A creature that consumes the resin regains 1d4 hit points.

Hive Aid. When within 10 ft. of an allied X’Shyrr, a nymph can excrete a steady resin drip that bolsters its ally’s defenses. The X’Shyrr gains advantage on the next saving throw it makes before the start of the nymph’s next turn.

Actions

Mandible Nip. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) piercing damage.

Resin Drip (Recharge 6). The nymph excretes a sticky glob of resin onto a creature within 10 ft. The target must succeed on a DC 11 Strength saving throw or have its speed reduced by 10 feet until the end of its next turn.

Description

Pale and bulbous with translucent shells, Chyrrin Nymphs are the farmed aphid-stage of the hive-beasts. Their bodies swell with resin-rich fluid, making them a resource for the X’Shyrr and a hazard to intruders. While weak on their own, their sticky resin slows prey, while their presence in numbers can bog down foes and empower their alien shepherds.

Previous Versions

Name Date Modified Views Adds Version Actions
8/22/2025 9:08:24 PM
1
1
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Coming Soon
8/27/2025 11:52:11 PM
6
1
2
Coming Soon
KageArkhambreak

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