| Mod | Save | ||
|---|---|---|---|
| STR | 14 | +2 | +2 |
| DEX | 15 | +2 | +2 |
| CON | 10 | +0 | +0 |
| Mod | Save | ||
|---|---|---|---|
| INT | 5 | −3 | −3 |
| WIS | 8 | −1 | −1 |
| CHA | 10 | +0 | +0 |
***Rage (Recharges after a Long Rest).*** As a bonus action, the [monster name] can enter a rage that lasts for 1 minute. While raging, the [monster name] gains the following benefits:
- Advantage on Strength checks and Strength saving throws.
- When it makes a melee weapon attack using Strength, it deals an extra +2 damage.
- It has resistance to bludgeoning, piercing, and slashing damage.
The rage ends early if the [monster name] is incapacitated.
Multiattack. The goblin makes two attacks, using Scimitar or Shortbow in any combination.
Scimitar. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Slashing damage, plus 2 (1d4) Slashing damage if the attack roll had Advantage.
Shortbow. Ranged Attack Roll: +4, range 80/320 ft. Hit: 5 (1d6 + 2) Piercing damage, plus 2 (1d4) Piercing damage if the attack roll had Advantage.
Redirect Attack. Trigger: A creature the goblin can see makes an attack roll against it. Response: The goblin chooses a Small or Medium ally within 5 feet of itself. The goblin and that ally swap places, and the ally becomes the target of the attack instead.
Description
brutish brainless agressive
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