| Mod | Save | ||
|---|---|---|---|
| STR | 15 | +2 | +2 |
| DEX | 20 | +5 | +8 |
| CON | 20 | +5 | +8 |
| Mod | Save | ||
|---|---|---|---|
| INT | 10 | +0 | +0 |
| WIS | 18 | +4 | +4 |
| CHA | 9 | −1 | −1 |
Swarm. The swarm can occupy another creature's space space and vice versa, and the swarm can move through any openining large enough for a speck of dust.
Undead restoration. If the Bonedust storm is destroyed it reforms in 1d10 years time where most of its body lies.
Multiattack. the bonedust storm makes 2 Dust fling attacks and 5 dust shot attacks.
Bonedust fling. Melee Attack Roll: +5, reach 30 ft. Hit: 27 (3d10 + 7) bludgeoning damage. If the attack hits a huge or smaller creature they get pushed 30 feet in any direction.
Bonedust shot. Ranged Attack Roll: +5, range 80/320 ft. Hit: 6 (1d6 + 3) Piercing damage.
Description
These beast are skeleton's who are so old they have turned to dust. These creatures are a threat to even a full party so be careful around them. They are populair guardians for treasure because of there strength. Unlike there younger brethren they are able to be reasoned with. When encountered avoid conflict unless necessary.
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