| Mod | Save | ||
|---|---|---|---|
| STR | 22 | +6 | +6 |
| DEX | 9 | −1 | −1 |
| CON | 20 | +5 | +5 |
| Mod | Save | ||
|---|---|---|---|
| INT | 3 | −4 | −4 |
| WIS | 11 | +0 | +0 |
| CHA | 1 | −5 | −5 |
Immutable Form. The golem can’t shape-shift.
Magic Resistance. The golem has Advantage on saving throws against spells and other magical effects.
Kiln Explosion: If the Construct is reduced to 30 or less HP, the Construct explodes, causing everything, friend or foe, within 60 feet of to make a DC 20 Dexterity Saving Throw or take 3d6 fire damage, half on success.
Multiattack. The golem makes three Slam attacks, two Force Bolts, or one of each
Radiant Club. Melee Attack Roll: +10, reach 10 ft. Hit: 10 (2d6 + 2) Bludgeoning damage plus 4 (1d6) Force damage.
Fire Bolt. Ranged Attack Roll: +9, range 120 ft. Hit: 8 (1d8+3) Force damage.
Grab and Smash: If two Melee attacks hit against a single target in a round, the target must make a DC15 DEX or STR save or be grappled. If the combatant is still grappled on the golem's next turn, the golem can use a bonus action to smash the creature, rolling with advantage, dealing 2d6+5 bludgeoning damage OR use its bonus action to hold the enemy combatant as a shield, adding +2 to its AC until the end of its next turn, or until the creature is no longer grappled and restrained.
Retreat and Regroup: If surrounded or flanked, the construct can use its reaction to move up to its speed, without provoking opportunity attacks.
Barrage: On initiative count 20 of Rd 2, if the Construct is aware of the enemies, it fires a full round of darts across in a 60 foot radius. Anyone within that radius must make a dexterity saving throw or suffer 2d6 piercing damage.
Strategic Elimination: On initiative count 20 of Rd 3, the Construct finds what it has determined to be the most lethal combatant and focuses a full round of attacks on this enemy. This action does not replace it's turn during initiative.
Description
A heavily plated ceramic golem with a kiln burning in its belly. Prismatic flames rise out of its neck. The ceramic golem is the chosen guard of temples dedicated to gods of the arts. It carries a radiant lamppost as a staff and weapon.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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8/27/2025 2:43:12 AM
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2
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1
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Coming Soon
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