AC
12
Initiative
+2 (12)
HP
1
(1d4)
Speed
40 ft., Climb 40 ft., Burrow 5 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 1 | −5 | −5 |
| DEX | 12 | +1 | +3 |
| CON | 7 | −2 | −2 |
| Mod | Save | ||
|---|---|---|---|
| INT | 3 | −4 | −4 |
| WIS | 12 | +1 | +1 |
| CHA | 5 | −3 | −3 |
Skills
Perception +3, Stealth +6, Survival +2
Senses
Darkvision 60 ft.; Passive Perception 11
Languages
None
CR
0 (XP 10; PB +2)
Traits
Keen Smell. The mouse has advantage on any Wisdom (Perception) checks involving smell.
Backtracking. The mouse gives a +2 bonus to Wisdom when retracing steps in a maze or crowded area. Must be active and able to see while traveling.
Hunt and Gather. If you roll a 13 Animal Handling, you can give the mouse a simple request that they can understand. The mouse will run and look for an object closest to your description, and bring it back to you if it's small enough for him to drag away. If it's too big, then it will come back and try to lead you to the object.
Actions
Bite. Melee Attack Roll: +0, reach 5 ft. Hit: 1 Piercing damage.
Comments