AC
14
Initiative
+1 (11)
HP
40
(5d8 + 10)
Speed
30 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 16 | +3 | +3 |
| DEX | 14 | +2 | +2 |
| CON | 14 | +2 | +2 |
| Mod | Save | ||
|---|---|---|---|
| INT | 10 | +0 | +0 |
| WIS | 10 | +0 | +0 |
| CHA | 11 | +0 | +0 |
Gear
Heavy Crossbow, Hide Armor, Battleaxe
Senses
Passive Perception 10
Languages
Common
CR
2 (XP 450; PB +2)
Traits
Pack Tactics. The tough has Advantage on an attack roll against a creature if at least one of the tough’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.
Actions
Multiattack.The Maurader makes two attacks with its longsword
longsword. Melee Attack Roll: +5, reach 5 ft. Hit: 9 (1d10 + 3) Slashing damage.
Heavy Crossbow. Ranged Attack Roll: +3, range 100/400 ft. Hit: 6 (1d10 + 1) Piercing damage.
Comments